Carl Barks - the Author
by Charsten Laqua
"My greatest source of enjoyment in Carl Barks' comics is in the imagination
of his stories. They're so full of crazy ideas - unique and special..."
George Lucas!
For those who have read them, the stories are, more than the drawings,
what make Carl Barks' comics so unique. With clearly defined images, which
are littered with gags and surprises, these stories appear even in the
most exotic scenes almost always realistic.
When
Barks started to write a story he began according to his own accounts with
the end. He invented a situation for his feathered protagonists and then
decided how they could have arrived at that. According to Barks his ideas
stem from his multi-faceted job life. How he then however was able to perfectly
assemble all the small story segments into a complicated plot could never
be answered by Barks himself. And thus this analysis will remain an attempt
to reach the reasons of Carl Barks talent to writing stories. Inspiration
cannot be explained by words. It can only described from the exterior.
So says Barks' wife Garé: "During the night Carl would get an idea
or a solution to something that bothered him in his sleep and awoke him.
In the morning he would say that he had a wonderful idea but that he had
not written it down. He could not remember it no matter how hard he tried.
It was just gone. That's why he started to place pencil and paper to the
bedside. I heard scribbling, scribbling, scribbling in the dark and said:
'Put the light on so you see what you're doing'"
Barks started with his drawing of comics as late as 1942, at the age
of 41. Twenty years at different jobs had shaped him. That's why there
is hardly any sentimentality in Barks' stories. Barks: "I have myself experienced
the chasms of human beings, the intricacies of technology and the mercilessness
of nature."
He had his "apprenticeship" with Disney. Since 1935 he worked there
at first as drawer between two phases before he was taken into the Story
Department of Walt Disney. Here had to work with a film star who had already
been reasonably developed on the big screen: Donald Duck. The
Donald of his first stories where then like the one in the movies: one-dimensional,
playing tricks, irascible and stupid. The work with cartoons was however
considerably different from that of a comic artist. With Disney one looked
for possible sequences of action. Gags to make it exciting was what Barks
worked for every day. He soon realized that his talents where somewhere
else. He always searched for a motif to find the focus of his story. He
left the Disney-Studios on November 6, 1942. In a conversation with the
author Mike Barrier, Barks judged his time with Disney as follows: "I would
say the key reason was that you had to have a reason for everything. Once
you had found a motif for everything you could put everything in it. I
think it is that what I have most of all learned at Disney: to analyze
whether a story was necessary or not."
At the beginning of 1943 "Western Publishing", which had the license
to produce Disney Comics, contacted Barks. Even during his time with Disney
he had drawn a comic book along with a colleague. Now it was the April
edition of "Walt Disney's Comics & Stories" (WDC&S) for which Barks
converted the existing manuscript into a completely drawn story. In May,
already, did he write the script himself.
Barks started the structure of a manuscript normally with a few gags
which he used to contrive a basic theme. This he then complemented into
a story. Only when he had spread these in front of his mind to fit on pages
did he know that he had enough substance.
At the comic convention of 1976 in Boston, Barks explained his subsequent
procedure: "I tried every page especially those in the rear part of the
story to end with a moment of suspense to make the reader curious for the
next page. (...) Sometimes a story did not fit into this representation.
But that's how we had learned it when we had worked with short cartoons.
Every few seconds there had to be a climax on the screen. I have tried
to conceive my Duck stories after this principle.
"At the outset I have bought a big black board and when I had finished
half a page or a full page of blue pencil drawings I have pinned them in
the correct order on it. After about five pages I have leaned myself back
and looked at the big picture and read it in its entirety. Sometimes I
have taken down two or three pages and erased a lot and changed. In this
way I could better illustrate the development of my story."
Just as his black board equals the story board during the development
of cartoons, the panels of Barks' early comic stories appear like frozen
images from a film. Only in the second half of the 40s did he take something
out of the action and put an equilibrium of drawings and dialogue in its
place.
He created his characters in the same way as he crafted his action.
He especially found room for that in the longer Donald Duck stories which
originally appeared in Four Color comic books (they are now chronologically
reproduced in the Barks Library: Donald Duck Adventures - Noted by the
translator!). One can see this difference in comparison to the ten-page
long humorous pieces in WDC&S with Donald Duck and his nephews. Mike
Barrier described the difference in his biography "Carl Barks and the Art
of the Comic Book" as follows: In the shorter stories Donald and his nephews
fight each other, though in the longer stories they need each other. Therefore
children could identify themselves with Huey, Dewey, and Louis because
they on the one hand had to fight their own differences with their parents
and on the other hand in the longer stories they could show how important,
namely how grown-up they could be.
Toward the end of the 40s Barks started to use more and more distinctly
the faces of especially Donald to show different moods but also comical
situations. Always added were polished dialogues. Barks understood exceedingly
well how to combine exactly these two levels, those of the images and those
of the texts, and at the same time he knew how to use them in a completely
different form. Like almost no other comic artist Barks had been able to
create comics that can be read to satisfaction by both children and adults
alike. Barks used his freedom as a comic artist to let the dialogue exceed
that what the images demanded. In difference to children books where the
language of children is used the comics are already understood by viewing
the images. So Barks could use the second level where the dialogues are
in order to create something interesting for adults.
Barks' narrative talent expresses itself not only in the quality of
the stories but in the many characters he invented without which today's
Disney comics would be unimaginable. Aside of the characters taken from
the Donald cartoons he soon invented many own characters. They were necessary
for Barks to create a broader variety in his comics.
One of his earliest inventions was the irascible neighbor Jones who,
after his potential was exhausted, disappeared after a few years from the
scene. In 1946 Donald was given a girlfriend: Daisy Duck. At first she
was only the bone of contention between Donald and another of Barks' creations,
the always lucky Gladstone Gander. It was only later that Barks developed
Daisy's character.
Barks created his most famous figure in 1947. The story "Christmas on
Bear Mountain" sets out a grumpy old eccentric who said of himself: "I
-I am different. Everybody hates me and I hate everybody!" With Uncle Scrooge
Barks had created the perfect counterpart for Donald Duck. It is always
Scrooge's stinginess that brings problems for Donald and which makes us
feel for him and thus makes him for the perfect identification role for
those of us who are always left behind.
The earlier Scrooge was modeled after Charles Dickens' "Scrooge" and
Andy Gumps' "Uncle Bim", says Barks. Still Barks was yet contend with his
character: "Scrooge in "Christmas on Bear Mountain" was only my first idea
of a rich, old uncle. I had made him too old and too weak. I discovered
later on that I had to make him more active. I could not make an old guy
like that do the things I wanted him to do."
An important basis for the broadening of his realm of action already
was laid in the next story featuring Scrooge. In "The Old Castle's Secret"
(1948) Scrooge's money was used as a motif to make the Ducks travel to
distant countries with all the other possibilities for up-coming stories.
Scrooge's money could be seen for the first time in "Letter to Santa"
(Christmas Parade 1, Dec. 1949), again he wore a stick and glasses but
was energetic like a young adolescent. Shortly after that followed his
top hat. In 1951 Scrooge's hobby to bathe in his money was revealed but
his future enemy number one was introduced, the Beagle Boys.
Scrooge soon became popular. Already in 1952 he received his own comic
book: "Uncle Scrooge". The first story filled the whole magazine. In "Only
a Poor Old Man" Scrooge was for the first time the main character of the
story and was far more likable than before. Barks had realized that a grumpy
old man was not a good main character. In the next comic book, in the wonderful
"Back to the Klondike" Barks voluntarily gives away money to his youthful
love. Such a "mistake" Scrooge hardly ever repeats later on. "Back to the
Klondike" is a key story in Barks' work because here it is explained where
Scrooge has all his money. Barks:
"On purpose I have made it appear as if Uncle Scrooge had made his money
at a time when the world was not yet overcrowded and one could still go
to the mountains and find riches. I have never seen in Scrooge one of those
millionaires who have made their fortune out of the abuse of other people.
Yes, he had a lot of money, but he was nevertheless no criminal."
In 1952 Barks had reached the peak of his creation. In his Duckburg
there were already many characters that are today as up-to-date as they
were then: the Beagel Boys, Gladstone Gander, Gyro Gearloose and naturallly
Uncle Scrooge, to name only the most important. Barks created all of them.
A flock of "Donaldists" has tried to bring order to the Barksian universe.
Who is related to whom? What kind of occupations did Donald have? How much
money has Scrooge really? etc. The confusions that were created here only
show that the continuity of Barks' universe does not lie in a continuous
building up of the stories. Mike Barrier wrote to that:
"Barks similarily unsure about the amount of wealth of Uncle Scrooge.
to be continued...
translated by Steve Ortman
originally appeared in: HELNWEIN, Gottfried. Wer ist Carl
Barks. Radolfszell: Neff Verlag, 1993. (p. 238-241)
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